Shop Mobile More Submit  Join Login



New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:



Community Relations



New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:



Community Relations



New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:



Community Relations



New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:



Community Relations



New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:



Community Relations

CSS Fairy Mascot Contest!

Sat Feb 21, 2015, 2:15 AM


Wait. What?

You can blame Nichrysalis (you gave my mind a bad direction), ginkgografix (os ir it?), neurotype (I am dragging you into this, oh yes) and me (it really is mostly me) for this.

Yes, there is actually a contest!


In case you were wondering if that was just to get your attention.

Pica-ae CSS Fairy Mascot Contest


I am looking for a new mascot for myself!

Ya'll know the CSS Fairy, also known as Anne from Northern Germany who knows her ways around CSS magic ... THE FABULOUS ginkgografix!

Thing is, that description works for me, too. Which has led many people to believe in some sort of conspiracy , but I... I mean we, laugh at your faces. Like... nobody has ever met both of us at the same time. (That is actually no true, :stare: Exillior... dun dund dun)

Anyhow, it is now decided that I am a fairy, too.


So, how do I look like as a fairy?


This is why I gathered you here today. I am looking for my CSS Fairy Mascot!

It can either be a pixel avatar ...

  • 50*50 px DA standard
  • Animated would be great, so it should be a .GIF
  • If your entry does not win, you can make it avaiable as a free avatar for others to use afterwards, if you like
... or an ID

  • This be any kind of medium, digital, trad, vector, pixel, etc.
  • No dimension rules
  • No background required, if it can be transparent, that would be great

Prices


First Place
500 :points:, Exclusive Journal Feature and Three Month PM*

Second Place
250 :points:, Journal Feature, One Month PM*

Third Place
125 :points:, Journal Feature

Deadline


Saturday, March 21st, 2015

(Happens to be my birthday, seems fitting, and also gives you a whole month to create an entry)
* Can be given to someone else, if wished.

How to submit?


Leave a comment with your entry and/or send me a note titled "CSS Fairy Contest"  :)

If you are looking for inspiration, here are some hints.


  • Think magpie. Colors and characteristics. Could go anthro, since fairies are magical anyway and they can pretty much be any shape and form.
  • You can use colors from each of these palettes, as I am actually using some of them for this skin and parts of my profile page and in some self-portraits.
    Magpie Magpie_II  
    Don't be too green though, let's try not to add too much confusion with the first CSS Fairy.
  • Fairy stuff... wings, glitter, magic, nature, tiny, cheeky...


For anything else... just go crazy!



If anybody wants to offer prices, let me know, I will add you to the list.




New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:

Sunday, February 8th


Lyrics - Tears For Fears by MShades Number 8 darkened. 2015 by Artist-TW
377 by scleoniyx Ambigram Adnan Majid by amartworkid

Monday, February 9th


Hatasu - Achieve by KisaragiChiyo Don't think by koodiPL
Life by JohnScottGFX Hand to Face by SteveOramA

Tuesday, February 10th


HARD TO THE CORE I FEEL THE FLOOR by M-Blemisher Go Further by suqer
Couples Name by firdausmahadi HussainMohammad by sadiq2011

Wednesday, February 11th


Meet Gobo by jmirman I AM GARDEN AT HOME by MeumeuLee
Calligram - split broadnib pen by WhiteSylver Fear No Fell Words by Oigres-Undead

Thursday, February 12th


Talcaluin - calligraphy by sipho56 Untitled by TayaTaechka
Mythical by ampowtek50  - Petroleum  by Cybernetic80

Friday, February 13th


Cursed by death, so how can pain scare me? by AmroIsmaiel I heart U by CatByrne
Shall we count the tree rings together? by simonh4 Pencil Playing is Learning by pagiee1996

Saturday, February 14th


Nothing Is Perfect Just Stay Alive by VampirGoth TF1 1975 Logo by Pepelucomelka
Repeat After Me... by Gammaj4 hannah hunt by limelemonorange



Community Relations



New article series featuring typography deviations that were submitted to DA from last sunday to this saturday, found by browsing newest :heart: :peace:

Sunday, February 1st


Horror by jaaawwwnn To Be or Not To Be by thekristinwilliams
dedend's daily quote by koodiPL MATTTAM by TheMattTam

Monday, February 2nd


Get Agricultured by josieg310 Kiss Me by DVerissimo
Archer Font by snkdesigns Logo by Lyd23

Tuesday, February 3rd


Killing Type by Bruno-Sensei Decroche la lune by ANi2S
Retro by Textuts Type.Abstract by Twi-Owl

Wednesday, February 4th


Persian Numbers, site banner by maghigol Small Scale Lettering Practice by isolationism
Inspiration by MLdesigns Desk BTx Studio by birdizz

Thursday, February 5th


Cyborg by SabrinaFranek Rainbow lettering by WhiteSylver
Queue - 3 of 11 by ShelbsTheGing Anx 001 by layerandpaper

Friday, February 6th


Be kind by suqer nihilism by backhendl
Walt Disney Inspiration Quote by EatingCake101 My new notebook : Desk BTx Studio by birdizz

Saturday, February 7th


Digital Youth Young and Trendy Typography by mrsbadbugs Philip by sadiq2011
Star-Lord Typography by supermarton He's surely alive by cyclopsecondeye


I hope you like them :D :+fav:

Community Relations
:iconprojecteducate:
:iconprojecteducate:


Daily Deviations Week

This one's a bit about communication etiquette ;) First and foremost I believe that we should treat each other with respect and courtesy, be it outside in the world or inside behind our computer screens.

Let's talk about the difference between disapproving of an artwork and disapproving of a Daily Deviation feature. To me those are two very distinctive scenarious, that I will try to explore in this article.

I will use the word "disapprove" as an umbrella word for all the instances of not liking, not understanding, not agreeing with, not seeing the point of it, questioning the difficulty or technical skills, noticing mistakes or flaws, not liking/understanding the genre, medium or style, etc. pp.


Another disclaimer that should be made is that art is highly subjective. Everybody reacts differently to something and as such no two people view an artwork in the same exact way. What you disapprove of, may be someone else's highlight of their day.

Also keep in mind that one thing that many people see as the point of an artwork is to create a reaction. A strong like is just as good as a strong dislike.

Art should create a reaction. Whether it's good or bad does not matter.


So let's dive into the differences between disapproving of an artwork/deviation and a feature and I will try to explain more about each scenario.

Disapproving of an artwork


We all know the scenario: There is an artwork we don't like/understand/agree with… the list of why we cannot connect to a certain piece of art is long. Too long to list them all. To me, there are only two ways to handle such a situation.

    A) I move on

    B) I try to express my disapproval in order to help the artist improve, if there are flaws in the artwork that make me not like it, or simply to say why I cannot see the artwork for what it is.

For some people there is also

    C) be an arse about it and insult the artwork/artist. I can only fathom the reasons behind this, the easiest for me to understand is, as it happens, the troll, who only chooses C because he enjoys hurting other people and relishes in their pain. Others may fear/hate what they don't understand and find security in aggression.

What to do when you disapprove of an artwork?


  • If you cannot explain your disapproval any further than to the point that you disapprove, there is really nothing to do. You should probably just move on and forget about it.
  • Take more time, come back to the artwork. Do not give in to your first impulse of disagreement. I find that not spending enough time looking at an artwork often times results in harsh and impolite reactions.
  • A more graceful way is to acknowledge the effort or other qualities of the artwork, while maintaining your disagreement. By doing so, you tend to spend more time looking at the artwork and you may find something else. This is not always the case, but it might be worth a try.
  • If you disapprove of an artwork due to the technical quality, try to give the artists constructive feedback on the areas they need to improve on. If the technique is an issue, what about the message or concept of the work? These two factors are often overlooked, so why not give them a try? You may actually end up saying something positive about the work!
  • If you disapprove because you do not understand the message or the concept or don't get the joke, maybe the artist has shown great technical skill. This goes with a previous point, but you can acknowledge the work, by pointing out the positive things, while letting the artist know that you do have an issue with it.


If all of this cannot be applied, move on. There is absolutely no need to be rude about it.

Disapproving of a Daily Deviation feature


This scenario can be taken to another level, when such a deviation, is featured as a Daily Deviation for millions to be viewed in the spotlight for 24 hours. Now you may not only disapprove of the artwork, but also of the fact that it has been featured so prominently.

If you disapprove with the artwork AND the feature, you are of course welcome to do one of the things listed before.

BUT as for the part about disapproving of the feature aka as the fact that the deviation is highlighted very prominently for 24 hours … your motivation may be entirely different.

As Community Volunteers we strive to give an explanation for why something was featured. It is a thin line between giving away too much or not making it clear enough. Just as for the artist, that does not want to spoil his work, by giving a detailed description of every reason for every detail in an artwork. Sometimes the reason are disregarded by the viewer, be it due to simply not reading them, or being too angered by the feature as to not find the time to actually think about the work.

The problem with telling the artist that you disapprove of them being features is: the artist has no influence on whether his work is featured or not. They will not be able to explain why their work was featured. It makes no sense to ask the artist such a question. The only thing accomplished by leaving a "Why is this a DD?" comment, is making the artist feel bad about their work.

There are many "rumours" as to what a Daily Deviation is "supposed" to be. The only set rule is, that it has to be a deviation and not a scrap. Any category is eligible.

Why would you disapprove of a Daily Deviation feature?


  • The artwork does not comply with your personal taste?
    Tough luck, it's not about taste. Don't tell the artist merely that you don't like their work. Why should they please you anyway? The world does not revolve around you ;)
  • You think someone else deserves a feature more?
    Don't comment with that on the deviation, instead suggest who you thinks deserves the feature! There are plenty of days left for others to be featured.And here is where you can find all the CVs you can suggest to.
  • You think someone else has done a better job at a similar deviation?
    Would you like to have "Oh, someone else did this much better than you. You don't deserve this!" written under one of your artworks?
  • You think the medium/category is not DD worthy?
    Don't be elitist. There is no category class system that makes one gallery better than the other. Putting art into categories and trying to put a quality label on them is nothing but narrow minded and snobbish. Let's not do that, mkay.
  • You disapprove because the content of the artwork goes against your personal moral compass?
    If it's a Daily Deviation, you can be sure, that it's a legitimate submission and as such eligible for a DD. Also don't forget that DA is a US based website and as such follows Western laws and standards of what is allowed and what is not. The name of the website should also indicate that controversial submissions are not only allowed, but also welcome here.


What to do when you disapprove of a Daily Deviation feature?


The FAQ #873: What do I do when I disapprove of a Daily Deviation feature? answers all your questions, but here's the gist of it anyway:

  • Do NOT comment your disapproval with the feature itself under the deviation.
  • If you must air your disapproval, you should contact Moonbeam13 about it.


TL;DR


It is completely fine and, with the right etiquette, welcome to critique and give feedback to a deviation, whether it is a normal submission or a Daily Deviation feature.

However it is not okay to blame the deviant for something they had no influence on and did not ask for, like one of their works being featured as a Daily Deviation




No matter what your reason of disapproval may be, don't be an arse about it. ;)



Oh look, it's a new year, isn't it?

Thu Jan 1, 2015, 4:48 AM
Happy new year to all of my watchers and friends!

I don't believe in resolutions made on this day, you can make those any day in the year, but for those who choose this day to make them, I wish you all the best in sticking to them and/or making things better from now on :)

So yeah, I'm not going to make any *today* or rather I didn't make any last year. Still working on whatever resolutions I made in my life before :P

I hope I will make more calligraphy and more art in general. I installed inkscape yesterday and it's weird :lol: I felt the urge to draw a mushroom :O_o:

Anyway, all the best to you :la: :eager: :happybounce: :squee:

Aaaand I re-appaear again.

Mon Dec 22, 2014, 3:50 AM
Despite my rather joyous previous journal about my new PC my activity has gone down in the last week, because I've had a tooth pulled and have only been able to eat solid food since yesterday. This made me overall miserable, then came the fact that I got confused about my own vacations around the holidays and it sent me into a panic last week. Things are cleared up now and I am alright in most departments now.

Well, I haven't got one single present ready for anyone :stare: Will result in panic buys today :lol: At the same time I haven't had any wishes for myself, so I am hoping there will be mostly chocolate given :B

I've marathoned Harry Potter while being on sick leave and I ended crying like a fucking baby watching the last movie again. Then again the aged Draco Malfoy made me laugh so much, I was good again :P

Merry Christmas, in case we don't see each other again ;) :santa: :xmas: :rudolph:

I have a new PC!!!

Fri Dec 5, 2014, 8:59 AM


Excuse the insane exclamation marks and be glad I didn't use caps :B I got a new PC, an acer Predator, and I am a happy bunny about this early "Christmas present" (That I actually own for almost a year now :rofl:) Also got an ergonomic US keyboard so expect typoes, especially in punctuation :lol:

What this means? Probably increase in activity, as you know, I try to do things at work, but eh they actually expect me to work there ;) I can use up to date browsers again so bye bye Safari :XD: Also finally got a WLAN at home :phew:

:shh: CalendarProject

Features cos reasons



Set For Bonsai by EKRZ
DA's watercolor logo by takmaj
Dangerous Roads by andreasrocha
Lady with Dragon by Loopydave
Gandalf The Grey by Lelpel
Red Riding Hood - werewolf by GuillermoRamirez
Magic by kimberly80
A whole bunch of dwarves (and a hobbit) by juliedillon
Raven by SRudy
Where's Watto... by Loopydave
Trilobite with Russian Chrome Diopside,Pendant WIP by KubusRubus




That I was on vacation ^^;

But I am back now. Still collecting myself from jetlag :yawn:

Things will be back on track in a couple of days :eager: unfortunately I have to go to work tommorow and it would be ass to call in sick :lol:

Anyway, what did I miss? TELL ME!

Well, damn. Sick.

Sun Aug 31, 2014, 3:07 AM


Just a short "letting you know" that I caught myself a little summer cold and have been down activity since last wednesday. DD suggestions have stocked up a little bit, I may be able to tackle them today, but I can't really say. Woke up with my throat hurting 5 days ago and woke up at 7 today to start coughing and not falling asleep again. There also was a mosquito on my bedroom :stare:

So yeah, be back to normal soon, hopefully.

Tüdeldü



PE: Digital Typography Explained

Wed Aug 20, 2014, 11:00 AM by pica-ae:iconpica-ae:
:iconprojecteducate:
:iconprojecteducate:


Gallery Descriptions

Welcome to the Typography part of projecteducate's DeviantART Galleries Week!

After earliers Traditional Typography it's now time to talk about Digital Typography :la:

Digital Art > Typography


Digital Art


Digital artwork originally created via the use of digital programs on a computer with a pen & tablet or computer mouse.
This should be self-explanatory, but for completeness I will add it here. Anything that is (eventually) created on a computer should go here. As mentioned in the previous article slight corrections to photographs or scans do not turn your traditional work into digital. A digital camera also does not.

Typography


Typography is the art and technique of arranging type, designing a type face or modifying letters.
Simple rule: does it contain letters or words? Then it is Typography.
Whether you submit it to that gallery, depends on how much text is in your work. The more text, the better it is suited to Typography.




A submission to a proper gallery can increase your chances of being seen by people who are actually looking for works like yours.





Calligraphy


Calligraphy depicts self-drawn characters or signs in an artistic and skillful manner, imitating traditional tools.


Digital Calligraphy imitates the use of traditional tools such as nib, pen, quill or brush to create text. It is most widely known and still practiced in its Japanese, Chinese and Arabic form. But it is also a western art form.

The main point of Digital Calligraphy is to create words and letters based on your illustrative writing skill and it is not based on existing fonts. You can use a tablet pen to support the natural way of writing, but tracing traditional typography with a mouse to turn it into digital work and refine and finish it on a computer is fit here, too.

Never give up hope by NoraAlgaladMAKSIM by SkeoneNew school! by mrsbadbugs
The Road Goes Ever On by crossrhythmOCD by SkeoneThe creator by fabiandelange




Conceptual


Conceptual: Artistically displayed text with the main focus on its message.


The main focus of this category is art with a spelt out message. It can be a quote, fact or statement about politics, emotions or life. It is probably the most popular category since it is straightforward and easy to understand. Sometimes photos, vectors, 3D renders or drawings are included to underline the meaning. The main focus however is the message of the deviation.

Level Up by GrungeTVFreedom by FaMzTh Love You Take by CALLit-ringo
IMAGINATION by dzeriMonday is Awesome by roberlanmackill.com typo: britney (toxic) by mackill




Font Design


Imagery with the only purpose of presenting a self-made font. The font itself is the artwork and is displayed in a neutral and technical manner.


This category is open both to your own font creations as well as to specimen of already existing fonts.
Submissions here can be experimental and colorful, other can be simple and designs for actual fonts that are going to be created. (A specimen contains all the letters of a font in a non-illustrative manner.)

Not ever submission to Font Design has to have the possibility of being turned into font file (.otf or .ttf). This category is more experimentary and allows submissions of a more artistic approach.

Geo Font by Fenix-Angel DYLOVASTUFF V:01 UPDATE by dylovastuff Font: MACHINATO - preview 1.0 by jelloween
Dog alphabet by mjdaluz3D Font: Globes v2.0 by dye-the-eyeSleipnir Typeface by shoelesspeacock




Actual font files for download should be submitted to Ressources & Stock Images > Fonts!
Only submit fonts and allow them to be downloaded when you created them! This category is not for sharing "free" fonts, as most fonts require a licence fee to be used.


Text-based Imagery


Pieces in which type is used as a minor tool to create an image. The readable content of the visual is less important than the overall look of the piece.


This category is dedicated to images created using text or types. This has become a popular form of text art throughout the last years. The main message of this art is delivered through the image, not necessarily in the text. The text used to create the image can either be an existing font or self-made letters. The image can be anything from a portrait, object, scene or landscape.

:thumb176826497: Super Fighting Prototype 2.0 by jmirman A Great Man Once Said... by Lavoi
Door of Night by zdravaThe Birth of Type by theexperientialCat Typography by eagle-flyte




Other


Typography containing different styles and techniques.


As said before, if you are not sure where to submit and any of the other categories don't quite feel right, you should submit to the Other category :)

i am you by mahasesen 2012 : Forever and ever... by blindn Bio Type by Giampaolo-Miraglia
S 2012 by crymzGROW by EliasklingenPlayground. by ptarka






Questions for the reader


  • Have you ever digitally created Typography?
  • Are you interested in learing to create your own works?
  • What are challenges for Digital Typography?
  • How does it work for Traditional and Digital Typography to co-exist?


PE: Traditional Typography

Wed Aug 20, 2014, 3:00 AM by pica-ae:iconpica-ae:
:iconprojecteducate:
:iconprojecteducate:


Gallery Descriptions


Welcome to the Typography part of projecteducate's DeviantART Gallery Descriptions Month!

Today I will explain both the traditional and digital typography galleries on DA and I start off with Digital Typography. And I start off with the Traditional Gallery!
If you are interested into the background of typography, I recomment you read A Brief History of Typography, an article I wrote for a previous week at projecteducate.


When it comes to typography, you should be aware that it is everywhere around you all the time. There is bad Typography and there is good Typography. Unfortunately less of the latter and more of random thoughtless Typography around these days.

Typography is more relevant to Design than it is to Art, but that does not mean it cannot be Art!

I want to bring Typography to people's attention, make them aware of how important it is. We all want people to hear us, we want to be understood. And no matter how important your message, bad Typography can ruin it!

And Typography is ooooold. Like… Ancient. Literally. Ancient Rome has left us with some amazing remains of culture, including Typography. There is a lot of history in Typography, from Calligraphy and Scripts, over the Letterpress up to the Digital Age. But just because we are living in the Digital Age, it does not mean Traditional Typography is dead. Oh it's quite the opposite! It is more alive than not in a long time and the DeviantART galleries are living proof of it!

So, let's dive in :eager:

Traditional Art > Typography


Traditional Art


Work that is primarily created with traditional media and physical materials.
Editing colors and contrast and removing dust or noise, any general light retouching, and cropping photographs or scans of traditional art does not turn it into digital art!
Only if you massively alter the appearance of your traditional work or add more materials* to the mix, does it stop being traditional art.

* Photographs, textures, digital painting, vector elements, 3D etc.

Typography


Images created using traditional means where the subject matter is text using a variety of typeface styles.
If the main focus of your work is words and letters, you should probably submit it to typography.
Of course if there is 80% drawing and 20% typography in your work, it would be fine not to post there. "There is a letter, that's typography" is bullshit ;).







Calligraphy


Calligraphic characters or signs depicted in an artistic and skilful manner.


This is a millenia old artform, refined through the years and still as relevant nowadays as in the Middle Ages. There are many many forms to it, the common remainder is probably that is is a form of writing that requires a certain flow to your brush or nib.
It is not hand-writing, but it is also not the fine craft of lettering. It is somewhere in between. Even though the lines are often very thing and blurry between these three.

The two biggest fractions of Calligraphy are Western and Eastern, or Latin and Non-Latin. In Europe Calligraphy is traditionally created with a nib, in Asia it is more likely to be applied with a brush. Nibs and brushes can vary immensely in shape and size and thus can create an amazing number of different styles in Calligraphy.

Arabic Calligraphy 'Raqs' by khawarbilalSeul le turban... by KaalamRaveN VorteX by Ace0fredspades
Yesterday by TypomongerSpades Calligraphy Calligram (1/4) by Milenistquote by jdotjam







Typographic Stencil Art


Typography created with the use of a stencil.


This is a very clear and strict gallery, that requires you to have used a stencil to create your work. It does not have to be graffiti, you can also use brushes or sponges to apply through a stencil, but you might as well use loose materials such as sand, and apply them with a stencil.

We Really text by object000Love - Spraypaint Stencil Tile by RAMART79Public space poster 2 by patswerk
Know Your Rights by CMSmithTALK by TeamDeltaForceExperimenting with E by mumblebee







Other


This category does not really have a description, essentially anything that does not fit into the other two should go here. This can sculptural works of typography as well as ones created with uncommon traditional materials. Typographic collages, typewriter works, drawn and painted typography, letterings, etchings, stamps and so on and on. The list is really endless, any traditional medium can be used to create typography.

Stickbet by HellanimARTIST. by Espadortype - illustrated text wip by iforgotmypassword
life is a flower by brian9267spring by UsoKeiMaria Scan by suqer




In doubt … submit to Other!
It may not be a shiny fancy gallery name, but it would be a shame for the other two galleries if they were spammed with works that don't belong there. Thank you :heart:


Naturally this small gallery tree leaves room for improvements :)
This is not forgotten and it is being worked on. Times change, art changes, galleries can change!



Questions for the reader


  • Have you ever traditionally created Typography?
  • Would you want to learn Traditional Typography?
  • What are challenges for Traditional Typography?


:iconprojecteducate:
:iconprojecteducate:


Gallery Descriptions


Welcome to the Designs & Interfaces part of projecteducate's DeviantART Gallery Descriptions Month!

The previous two articles helped explain the categories of Designs & Interfaces and this one is more specific about Miscats in Designs & Interfaces and patterns to those. Some misconceptions developed over time and with no reasonable option to "clean" the gallery, have grown into a big mess.

However these articles are supposed to help you locate the best gallery for your artworks. So, if you are unsure about where to submit and two galleries sound good, try and read each gallery description (visible during the submission process) and choose wisely. If you are unsure, don't assume the right gallery. We are here to help :la:


All these "rules" depend on the current gallery descriptions as of the moment I am writing this. Possible future changes cannot be considered.
Should changes happen, there will be an announcement at communityrelations by the responsible volunteer. So you should probably watch the group ;)


Common general misconceptions


It should go by common sense, but you know, some things need to be said and are valid for all sub-categories.

Always submit original content.
Using copyright protected materials for your submissions is against DeviantART's Terms of Service.

Stock has to be credited.
Photographs with watermarks from image providers such as Getty Images or Shutterstock very often infringe those sites Terms of Service. You can download these for layouting purposes, but you are not allowed to publish them without obtaining a license (aka buying them) first.

Have allowance to post by client or collaborators.
Since it very often happens that you do not create a design on your own or are creating works for a client, make sure everybody affected with the work has given their allowance for you to publish the work.



Gallery specific misconceptions



Buttons


This gallery is supposed to provide designs for interactive button elements you can find on websites and in applications, NOT for pin (button) designs that you can put on clothes and bags. Such would better fit to Fashion Design, as they can be seen as accessoires.


CD and DVD Covers


These are supposed to be the finished layouts of the product that can be bought. It should contain at least the product name/title (unless you're The Beatles) and if necessary the artist's name. An illustration done as an album artwork should be submitted to a gallery that fits the media and content of the illustration.

A booklet for a CD or DVD can be submitted here too, it should then contain the information the booklet is providing.

Again, artwork illustrations done for a CD or DVD Cover should not be submitted here.

CD & DVD Covers
Army Of Mushrooms by Gloom82 The Uncanny Valley official poster by vesner
c o m a - dvd version by cosanameimagi Midnight Carnival Front Cover by RadiusZero
Illustrations for covers
Trail of Dead CD cover art by tegehel Cover by Biffno
"The Winter Tree"-cd cover by MinnaSundberg joanna newsom cd cover by dobie


Editorial Design


This covers a wide area, from mostly printed materials like magazines, newspapers and books. You can submit both inside pages as well as covers for all of these.

Illustrations done for Editorial Design purposes are not Editorial Design per se. Only put in the actual publications layout, do they become Editorial Design. Please submit illustrations done for Editorials to a proper gallery that respects the illustration's medium and content.

For example photographs of an editorial fashion shoot should be submitted to Fashion Photography. The photographs from the shooting put into a magazine layout with texts should be submitted to Editorial Design.

Editorial Design
Magazine supplement by haighy 46 MAGAZINE SAYI  3 by mehmeturgut
The Neinescape Magazine Cover by Arkham-Insanity Issue #4 of SHIFT magazine - Noam Chomsky (3) by artsfantasy
Editorial Illustrations
Hunger Magazine Illustration 1 by theirison Inside Line Magazine by Kegg
Magazine Cover by Krossan Sharks can't sleep by RodrigoICO


Fashion Design


Actually physical crafted implementations do not belong here. A finished tailored piece that you created should be submitted to a fitting Artisan Crafts category.

Fashion Design
rooibos by meago Black Swan by CdCblanc
Butterfly dresses by Vilva Dress by LessRuth
Artisan Crafts
Lady Steampunk Pirate by Lillyxandra Peacock Scarf by melzika
Panda Hoodie by calgarycosplay Leatherworking: Green Vest by JessicaDru


Game Development Art


This category is all about original content created by you, the artist.

Fan Art aka using copyright protected material
Fan Art, based on games, does not belong here, but should be submitted to Fan Art/… /Games.
If you are working for a game company and create characters based on their (or other artists) copyrights you are welcome to post in Game Development Art.

In game screenshots?
They do not belong here. In fact, they do not even belong on DeviantART. They are not your original creation and should be posted to sites that welcome those kind of images.

Sprites or other material ripped from games?
Nope. Not the right website to post it either. Only post original content you created on DA!

Tattoo Design


Similar to Fashion Design, an actual inked tattoo should not be submitted to Design, but to Traditional Art > Body Art > Body Modification > Tattoos.

Tattoo Designs
Rose / Wings by EdwardMiller Tattoo sketch, neotraditional.. by AsikaArt
Inked Tattoes
watercolor tattoo hummingbird by dopeindulgence tree by piotrszot


Theatre Design


Though the title seems to indicate only designs provided for theatrical productions, it does include concept art for filmed material as well.

This overlaps with the illustration categories you can find on DA, Digital Illustrations, Traditional Drawings and Traditional Paintings.
So a concept art submission to any of these two would be in the right place. This is a bit confusing, but in the end the artist is free to decide where to post.

A good example of this are Matte Paintings. Traditionally used as backdrops for film recordings, painted on glass, Matte Paintings have developed into a more digital artform, often combining a variety of media and techniques, such as 3D, Photo Manipulation and Painting, used in combination with green screens to be part of a bigger scenery and merged on a computer for production.


Vehicular Graphics vs Industrial & Product Design


Concept Designs OF cars should be submitted to Industrial & Product Design, while designs that are supposed to be applied ONTO vehicles should be submitted to Vehicular Graphics.

Vehicular Graphics
Primer and Flames by GaryCampesi Fox Car interior by PaperandDust
Industrial & Product Design
BMW sketch 3 by TonyWcK Maserati Merak Design Concept 2020 by toyonda







Any questions?


You don't understand a "rule"? Maybe I forgot one misconception among the many?

Oh yeah, only submit original content. Did I say that already?



:iconprojecteducate:
:iconprojecteducate:


Gallery Descriptions


Welcome to the Designs & Interfaces part of projecteducate's DeviantART Gallery Descriptions Month!

This article us all about Game Development Art*. It is the category with the most sub-categories and thus I thought I'd rather give it its own article.

I also want to give a(nother) huge 'Thank you' to PolyMune for taking care of the gallery before :love: :tighthug:

Game Development Art


So let's have a look at the gallery tree! :la:



  • Game Development Art
    Artwork created as part of the process of developing a game. The types of games that this art contributes to includes but is not limited to: video games, board games and card games.
    • 2D Game Art
      2-dimensional art such as sprites and tiles designed primarily for 2D gameplay. 2D art within 3D games (such as icons representing inventory items) belong here, as well. Art in this category will be used directly within the game, visible to the player; concept work belongs in its respective category.
      • Characters, Animals & Monsters
        Player characters, computer-controlled characters (NPCs), and monsters to be encountered in the game world. These often contain multiple angles and frames of animation due to their 2D nature (but this is not required).
      • Environments & Tiles
        Environment and object graphics that compose the playing areas and backgrounds of 2D games, often assembled into "tile sets".
      • Vehicles
        Various forms of transportation within the game. This includes enemy and friendly sprites not directly controllable by the player.
      • Weapons and Items
        Graphics and sprites of weapons or items that may be found within the game world.
    • 3D Game Art
      3-dimensional assets designed for real-time application within a 3D game engine.
      • Characters, Animals & Monsters
        Player characters, computer-controlled characters (NPCs), and monsters to be encountered in the game world represented in the 3D medium.
      • Environments & Props
        Environment and object graphics that compose the playing areas and backgrounds of 3D games, often assembled into "tile sets".
        • Exterior
          Primarily outdoor game areas, such as forests, cities, and deserts.
        • Interior
          Primarily indoor game areas, such as building interiors and spaceship corridors.
        • Props & Objects
          Individual props and objects that would be found within a level, but do not have an accompanying environment, such as a computer console, street sign, or dumpster.
      • Vehicles
        Various forms of transportation within a game designed in 3D. This includes enemy and friendly sprites not directly controllable by the player.
      • Weapons and Items
        3D models of usable or collectible items, such as weapons or pick-ups that may be found within the game world.
    • Game Concepts & Illustrations
      Concepts and images designed to describe the game world and its inhabitants, or to expand the storyline through still imagery to the player. Much of this art is often not seen by the player, but passed on to other artists to develop into a usable form within the game engine.
      • Buildings and Environments
        Concepts describing the world that the player(s) and A.I. will interact within.
      • Characters, Animals & Monsters
        Concepts of characters and monsters to be encountered within the game world.
      • Storyline Illustrations
        Illustrations designed to describe events to take place within the game world. Sometimes these illustrations are more polished and used directly in the game to describe these events to the player through still imagery, outside of the normal gameplay environment.
      • Vehicles
        Concepts of vehicles encountered and/or operated within the game world.
      • Weapons and Items
        Concepts of weapons or items that may be found within the game world.


More articles on Game Development Art


GDA PE Week 2013Well hello everyone :la: Welcome to the project Educate week of Game Development 2013, hosted by PolyMune :eager: So excited to do my first P.E. week!! Lot's to do and lots going on this week :la:
First off let me say thank you too :iconastralseed: :iconkaz-d: for helping me get things going ! I'd also like to thank all my awesome community members, CVs, etc for helping answer questions, being judges, and all around being helpful for the prep. of this week!
So the order of events are as follows :la: :
Day 1 - Introduction, Contest announcement, mini contest winner announcement
Day 2 - Getting to know your game development category, features to go along with it
Day 3 - Q/A's with Game Artists around the community, Features,
Day 4 - Game dev. resources/ intro to some programs featuring various groups and communities on DA
Day 5 - Q/A's with game artists around the community, how to get into the industry or started into the direction of game art
Day 6 - Games that captivate us artist
GDA PE Week 2013 Day 2Alrighty so!! We got the contest up and running, and already seeing some awesome interest! If you are interested in learning about the 3D contest please read it here -> http://polymune.deviantart.com/journal/GDA-PE-Week-2013-408737152 !!
Project Educate Game Development Edition 2013 Day two! 
So what do we have in store for day 2? Well! Day 2 is a little bit quieter then all the rest, as it's more of an informative article then anything too exciting but it's great info for anyone new to the category or unsure of the category in it's entirety. Not only that but great for artists who know the category who want to learn a little bit more about it :)
So!
 Is Deviant Art a good community to post/share/network for Game Development? 
This...is sadly a very wide asked question. I've actually had other artists in the industry or aspiring to get into it laugh out loud at the fact that I post to Deviant Art and that it has a GDA category/GDA support.
This is a
GDA PE Week 2013 Day 3So I'm swapping the order of things, today will be intro to some programs for game development. Art features, a bit of Q/A (possibly) and some fun stuff will be tomorrow and friday! 
The tools of the trade 


Is a massive list, I mean massive. There are so many programs you can use to achieve the art you want for Game Development, it can be overwhelming to narrow it down on some you think you'd be good at using. or excel at learning. Keep one thing in mind when it comes to choosing a program to use: It's just a tool. 


Period. The tool doesn't make the artist, it never has. We've seen remarkable work come from the most unlikely places and why should Game Dev. art be any different in that regard?
You'll find people get into battles a lot claiming the tool they use is the best for what they are doing, but that's just it: it is best for them. It may not be what you like, but that doesn't mean you're wrong or you can't achieve similar results. So
GDA PE Week 2013 Day 4So day 4 :la: woooooot! 
Get to know your game development groups


Yup, there are groups that help support game development. One of the very first groups for this was :icongame-art: . It specifically ties into the game development art category because it was founded around the same time it's founder became a CV themselves. A lot of the rules for the group are the same rules for the category on Deviant Art itself. The group's former founder, :iconpyritie: works for a game company as a programmer and was at one point a CV for the category. The current founder, :icondkdevil: , is also a game developer working alongside a programmer to make a game called Gender Bender DNA Twister Extreme which you can read more about here -> http://www.indiedb.com/games/gender-bender-dna-twister-extreme
The group features galleries that our broken down similar to how we have the category setup. 
   
GDA PE Week 2013 Day 5Day 5 of 7 woot! Today we feature another artist and their Q/A for the community, along with some different tiers of Game Development!! :la:
What you may not have known about Game Development Art


It not only means video games, but also online games, board games, etc. Games like "dungeons and dragons" unless specific to actual characters you see in the books (those would go under fan-art) would classify as game art if it's your campaign character. Or a board game you are making would also be classified as game development art, or pen and paper, etc. Something I find a lot of members don't realize. What is also neat is that 3D game art can also be your 3D figurines made/used for your board game (as long as it's YOUR copyrighted board game, and not a figurine made for someone else's copyrighted board game unless given 100% permission). 
Saturday's article will go more in depth with this but just to give a brief overview :la: 
Concept Art


Anywhere
GDA PE Week 2013 Day 6It's day 6!! We have an interview with :iconhaikai13: today, former character artist of Trion but now awesome freelance artist :dance: Hai has been the number one Game development artist requested by the community and for that, and a thanks for him agreeing to be a judge for the contest, Day 6 is just the Q/A and featuring his work. :) 
                                               Drow breakdown by haikai13
:iconhaikai13: has a series of amazing and inciteful tutorials that he has created for really fair prices! He's a very talented artist, and I encourage the community who rea
Game Development Art Category InformationGDA Category Information, brought to you by PolyMune
What is generally allowed/should be in the Game Development Art Category
Original concepts, 2D, 3D work created by you or you have permission to post (as you are part of a team) that is for a Game. Can be any type of game, board game, video game,  pen and paper rpg game, etc.  As as it's meant to be for a game, it belongs into Game Development Art.
There are many artists out there aspiring to become in the industry but may have not broken in yet. Any content you create for a game industry portfolio that is "all your original content" (so no work like, a game ready model of batman..that can go into your portfolio, but would go under the Fan Art category on Deviant Art) may also be posted into this category.  As long as it's geared towards an original game, or the potential of becoming one, or showing you understand that line of thinking with your portfolio piece, go for it! Post it! If it's awesome, you


* Disclaimer: I am no expert on this area, I am posting this article for completeness and a reference for the future. The descriptions you see here are all the actual descriptions you see during the submission process on DA.

:iconprojecteducate:
:iconprojecteducate:


Gallery Descriptions


Welcome to the Designs & Interfaces part of projecteducate's DeviantART Gallery Descriptions Month!

Since this is a gallery with 21 categories and several sub-categories provided for 2 categories, there will not be one article, but three. A Gallery Overview, a closer look at Game Development Art and something about Common Misconceptions regarding submissions to Designs & Interfaces.

What is Design anyway?


This is a bit of a toughie. It is closely related to art, but at the same time couldn't be further away from it. Both art and design are visual media, but that's sort of already where it stops. For myself I found the simple distinction of art creating an emotional response, and of design telling me how to do something.
Design is the method of putting form and content together. Design, just as art, has multiple definitions; there is no single definition. Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.Paul Rand

Design tells me how something works. Everything around you has been designed, ever table, every pen, every lamp, every train schedule and so on and on.

Not every design is good design, but that is a whole other can of worms ;)

In regards to the DeviantART gallery of Designs & Interfaces most of the categories allow for designs of works that are yet to be finished in one or another form. A tattoo design still has to be inked and a web interface still has to be programmed. There are a few that are "ready to go", but for the most part, uploaded as a .JPG or .PNG to a website, they are not going to be created in that format for the end user.



Gallery Overview




This is the first level category tree of Designs & Interfaces. 21 categories, some with sub-categories.

  • Advertising
    Advertising designs and interfaces such as newspaper style advertisements, billboards, web ad banners, etc.
  • Application Interfaces
    iPhone / Android or any other mobile apps designs. Including design of the web apps / desktop apps like Admin Screen.
  • Architectural Design
    Architectural design is the concept that focuses on the components or elements of a structure or system that unifies them into a functional whole.
  • Buttons
    Buttons for web pages and various other applications.
  • CD Covers
    CD covers for music, data and various other applications that would fit in a standard CD jewel case.
  • Corporate
    Corporate designs for letterheads, business cards, informational flyers and material.
  • DVD Covers
    DVD covers for data, and various other applications that would fit in a standard DVD case.
  • Editorial Design
    Layouts and covers for different forms of literature such as magazines, books, pamphlets and other forms of literature.
  • Fashion
    Fashion design materials, including t-shirt designs.
    • Fashion Design
      Fashion designs (finished clothing) and collections shown in drawings, sketches and digital paintings.
    • T-Shirt Graphics
      Graphic illustrations designed specifically to be on t-shirts and displayed in its applied form as originally designed.
  • Game Development Art
    Artwork created as part of the process of developing a game. The types of games that this art contributes to includes but is not limited to: video games, board games and card games.  

    :pointr: Please refer to PE: Designs and Interfaces II - Game Development Art for more information on this category.
  • Industrial & Product Design
    Industrial Design is the art of creating and developing concepts and specifications that optimize the function, value and appearance of products and systems for the mutual benefit of both user and manufacturer.
  • Infographics
    Information graphics (infographics) are graphic visual representations of information, data or knowledge. These graphics present complex information quickly and clearly; such as in signs, maps, journalism, technical writing, and education.
  • Logos & Logotypes
    Logo designs and interfaces created for web applications, personal use or company use.
  • Mascots
    Mascots designs of animals, humans, or cartoon characters that are used to represent a group with a common public identity.
  • Other
    Designs & Interfaces that do not fit into any other category.
  • Packaging
    Packaging designs for boxes or paper-based materials which is then folded to contain objects.
  • Signage
    Informative signs and notices.
  • Tattoo Design
    Original tattoo designs inked by the artist on paper or drawn on a computer.
  • Theatre Design
    Theatre, film and performance designs; including costumes, sets, lighting, props and make-up.
  • Vehicular Graphics
    Graphics/sketches/stencils for cars, trucks, skateboards, snowboards, space shuttles, race cars, and other transportation.
  • Web Interfaces
    Web interfaces and designs, finished and un-finished.






The categories


This is a whole lot to take in, so for better understanding I will explain them in groups

Print Design


Advertising, CD and DVD covers, Corporate, Editorial, Infographics, Logos & Logotypes, Signage, and Vehicular Graphics.

Works that will be produced exactly the way you see it, they will be printed or displayed digitally without user interaction and transport information to the user via visual and textual content.

I guess you could also call it "static" design, but print is the more conventional term in the industry. The common factor for all these designs is little to non interaction with the user.

Bacardi - Shoot and Fly by he1z DeviantART San Diego Comic Con 2014 Poster by Artgerm A Killing Glance by alxferreiro Nancy Movie Poster by RabidSkwerl OCEAN Corporate identity by khawarbilal PREVIEW OF LMS THE BOOK - by DanLuVisiArt Indelible by Aegis-Illustration Map of Canada by littlepaperforest Health Expeditions logo by arpad Banheiro by brunokingma Carthulhu by nicktheartisticfreak


Interactive Design


Application Interfaces,  Buttons, Game Development Art, and Web Interfaces.

Works that will be used in a way that provides and/or allows user interaction. As an end result they will stay very close to the design and only vary in a few points. The submissions here are static images of the final product and do not provide interaction yet.

TaskMaster iphone application by luqa Mini RSS Reader by tavi004 UDK Stage 4 by Kimmokaunela Weapon Sketches by churro818 Grey Density - You Vs. Us by Jammyy Displet webdesign revamp by bilalm


Conceptual Design


Architectural Design, Fashion, Industrial & Product Design, Mascots, Packaging, Tattoo Design, and Theatre Design.

Works that have more of a sketch or concept character and are going to be crafted or built. It should also be noted that most likely the end result will look different than the design.

Storefronts for The Clove, a Town Center by Built4ever Apartment Design by aeriim Patchwork Fairy by Radittz Owls and owls and owls by PeterPan-Syndrome 'Nightwatch' Tent for Fieldcandy by Heliocyan :thumb406351373: lion by black-3G-raven The Little Mermaid Set Design: She's in Love 3 by justin-mctwisp The Rivalry - final by zapfino


Other?


Even though this gallery seems pretty complete and detailed, there may still be something missing! That is why we have an "Other" category. This really is a last resort to when you have no other category to submit to and what you want to submit is actually a design.

Browsing through that category you will find lots of miscats, some deliberate, some not, that could easily be placed in a proper category or even gallery. Especially illustrations don't need to be placed in Designs & Interfaces when they were made to be part of a design (like a CD Cover). But more on miscats in another article ;)

There are also a lot of print products, like for mugs, phones or coasters, that were made especially for the Art Gifts Print Shop on DA or other external sites, like Society6, Redbubble etc.

I have come across stickers and bookmarks, maps, toys, posters, keychains, calendars, etc. and while they all have a valid place in there, their mere existence would not justify having their own category.

Suggestiongs for changes to a gallery or categories within a gallery can be suggested to either Moonbeam13 or me :)




Any questions?


I know, this gallery is a lot to take in. And this whole gallery tree is a lot of information all at once ;) Ask Bilbo :P

But maybe it made you curious to either browse the gallery or submit to it! So, off you go :la:



My deviantART Story

Thu Aug 7, 2014, 12:35 AM


When I first found out about DA, it was in my search for Photoshop brushes. It wasn't long before the ad banners started to annoy me while I was spending more time on the site, so I decided to sign up. Ironically it was yesterday, 7 years ago :XD: Even my first submission was a brush set and it still puts a smile on my face when someone faves it or leaves a comment! 

Vector Tennis  March 2010 by ChewedKandi


But my first "art love" on DA will always be vector art! I met amazing artists and amazing people through vector art and I started creating things myself. I tried vexel, but looking back I had no idea what I was doing and all my vexels really are vectors :lol:

Best way to predict your future is to create it by nicologomez


The second "art love", the one that obviously really stayed, is typography though. I did not know I loved it so much when I first started getting interested and that it would, later on, give me the chance to be part of one of the most awesome teams! I would have never thought what happened, would happen, and I am thankful for all the things I was able to do as a Community Volunteer for Typography. For the second time around now ;)

Diversity concept by Piroshki-Photography


Sometimes I feel like there is almost no gallery on dA I have not submitted artwork to! I have been experimenting with so many things over the last 7 years, I feel like I dipped my feet into every ocean! From photography, at which I suck, over icons and wallpapers, to traditional art and pixel, even some odd literature deviations! And this is why I love dA so much: there is a place for everything and everyone! The amazing diversity of this site, of this world, is something that will always amaze and inspire me!

Good Morning by bittersweetvenom


I do not know, whether I am still the same person as 7 years ago. Most likely not. Hell, I even turned 30 by now :XD: I have met quite a few people, some even in real life, who changed my life.

Also meeting the one person you wish you could wake up next to every morning :heart:


The Addams Family by daekazu


The most important thing I learned on dA though is, that you are never alone. There is always someone who understands you, there is always someone you can talk to, there is always someone to share in a laugh or a tear or an adventure.

It is a big family. An odd family. The one the other families in the street may avoid, but it's your family. The family that doesn't give a shit what other families think.

That's us. The weird ones ;) Safely contained in our home, here.